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Crusader Kings III Review Thread

Game Information

Game Title: Crusader Kings III
Paradox Development Studio brings you the sequel to one of the most popular strategy games ever made. Crusader Kings III is the heir to a long legacy of historical grand strategy experiences and arrives with a host of new ways to ensure the success of your royal house.
  • PC (September 1, 2020)
Developer: Paradox Development Studio
Review Aggregator:
OpenCritic - 91 average - 100% recommended - 34 reviews
Critic Reviews
ACG - Jeremy Penter - Unscored
Karak sat down to do an impressions video for Crusader Kings 3 but it sort of became a review.
Kotaku - Luke Plunkett - Unscored
It’s a game of endless freedom but also constant moral quandaries. Where you’re challenged as a parent as often as you are on the battlefield. Where you can pay tribute to Popes while torturing the innocent in your dungeons. Where you’re constantly bombarded with choices and decisions, and every single one of them means something... Crusader Kings III may begin in what we used to call the Dark Ages, but it’s a Renaissance for strategy gaming in 2020.
[Waypoint Vice]() - [Gita Jackson]() - Unscored
It's a testament to the game's success that it is so startling to have the illusion of its reality shattered. There are some parts of human behavior that you simply can't reduce into a math equation or series of "if, then" statements. What Crusader Kings III does comes very, very close, so much so that I stayed up all night playing it twice in the same week. It is so easy to slip into your world, lording over a few counties, totally engrossed in the minute dramas of your court. But the real marvel is when you scroll out to see the whole world, and you see how much of it has developed without you.
Entertainium - Gareth Brading - Unscored
Crusader Kings III is one of those “just five more minutes” games, which hooks you in with various short term objectives and before you know it several hours have gone by. As King Malcolm, I was determined to force the Earl of Northumbria to accept my terms for peace in his aggressive war to capture Cumbria from me. Sadly, Malcolm was slain in battle outside Carlisle in 1072 (a full 20 years before he was “supposed” to die) leaving young Prince Duncan (age 12) to be the new King. Whether the young king’s reign will be as great as his father is a story for another time. Crusader Kings III is full to the brim with these stories, and each time you play a new character you can construct a new saga. It truly brings history to life in a way few other games have achieved.
Rock Paper Shotgun - Nate Crowley - Unscored
There are so many more little good things about Crusader Kings 3 that I’d like to talk about. So many strange little intricacies, and delightful, unexpected moments of satisfaction, of the kind CK2 delivered so well. And that’s the thing. Because if this game came out of nowhere, with nothing like it having graced the PC before, I would be speechless at its ingenuity. But of course, Crusader Kings 2 has been gracing our PCs, for eight years now, and it’s a bloody hard act to follow (you have to realise just how hard it is not to swerve into a concluding metaphor about royal succession here. Rest assured, I’m not going to do it).
IGN - T.J. Hafer - 10 / 10
Crusader Kings 3 is a superb strategy game, a great RPG, and a master class in how to take the best parts of existing systems and make them deeper and better. I have thousands of hours in the previous game, and I expect to spend at least that many in this third installment. All of the engrossingly flawed characters and stories of love, war, triumph, and loss that have already dynamically emerged from my playthroughs feel like just the beginning of something legendary. In fact, if I had to pick only one game to play for the rest of my life, the decision wouldn’t be that difficult. A new king of historical strategy has been crowned. Long live the king.
GameSpew - Robert Gammon - 10 / 10
Every detail of Crusader Kings III feels like the perfect evolution of the series. The refined systems and better UI don’t take away from the complexities of a campaign; they just make it easier to have fun. Every worry I had of this being a watered-down Crusader Kings II experience faded away with the sheer amount of content available. With a larger world, more refined systems, gorgeous visuals and deep character mechanics, Crusader Kings III is everything fans of the series could have hoped for – and more.
Thumb Culture - Steven Strom & Stuart Nightingale - 10 / 10 - Platinum Thumb Award
... You can easily sink hours into it without realising you had, which is fantastic to get that feeling out of a game. For fans of RPG, simulation, strategy games and previous Crusader Kings titles, this is a must-have. I have already seen people crying over on Reddit on how much they want the game to drop already. Bonus for Crusader Kings 3 fans who have Xbox GamePass for PC that’s available on day one too.
Saving Content - Scott Ellison II - 5 / 5
Crusader Kings III is all about the dynasty you’ve built, and the legacy you leave behind for a future of fame, fortune, and family in an ever-unfolding drama that’s brought unto you, or what you create for yourself. There’s a chasm-wide cast of characters to play as from real royal families from hundreds of countries, many of which you’ll want to see them through. Whether a new or returning player, hours will pass like minutes, and you’ll realize the game has a hook on you that you won’t want to remove. This is grand strategy at its finest, and Crusader Kings III is an immensely replayable, unscripted narrative masterpiece.
VG247 - Lauren Aitken - 5 / 5
All in, Crusader Kings 3 is my Game of the Year so far. If you’re looking for a new strategy title with some RPG flair that will suck you in for 500 hours or more during this endless lockdown, then it should be on your wishlist already. Better still, future support is already assured – there’s one expansion already in the works plus a few flavour packs coming soon if the huge base game isn’t enough for you.
Twinfinite - Giuseppe Nelva - 5 / 5
Hundreds upon hundreds of characters live their lives on the map. They struggle for survival, they murder, they cheat, they make love, they give birth, they conquer and are conquered, they rise to glory of fall into misery, exactly like you. Not only Crusader Kings 3 is one of the best RPGs I’ve ever played, but it’s also one of the best world simulators I can think of. It’s basically the Sims without the gibberish and with swords, on a much, much grander scale.
StrategyGamer - Timothy Borsilli - 5 / 5
Despite these few grievances, Crusader Kings III is undoubtedly one of – if not the – best strategy releases of the past few years. By building on the Game of Thrones-style drama and intrigue that its predecessor excelled at, it makes for engrossing gameplay that combines the best of the grand strategy and RPG genres. With Paradox pushing hard to make CK3 much more accessible to an unfamiliar mainstream audience, there has never been a better time to take a leap and see why this series has inspired such a dedicated fanbase. While it may not yet have all the bells and whistles of its predecessor, this is possibly the most polished a mainline Paradox title has ever been at launch.
Game Debate - Stuart Thomas - 9.5 / 10
I might have mentioned that Crusader Kings 2 was one of my favorite games. All I really want out of a game - any game - is to lose myself in a good story. Crusader Kings gives me that, fresh, every time I sit down to play. Crusader Kings 3 is at the start of its own story - I'm estimating we're going to see around 300 DLCs for this beast before it's all said and done - and already through its clarity of interface and intelligent design decisions I can see years of amazing "OH MY GOD, you'll never guess what happened in CK3" moments clogging up Felix's email inbox as I continue on my own journey with this wonderful, wonderful game.
PC Gamer - Fraser Brown - 94 / 100
It's an irrepressible story engine that spits out a constant stream of compelling alt-histories, delightfully infuriating characters and social puzzles that I've become obsessed with unravelling. I can't imagine being done with it. I just subsist on digital drama now. Will Alfred finally leave the torture chamber and make a friend? What's Bjorn going to do now that he knows his wife is in love with his chancellor? And who's going to be committing patricide next? I need to spend less time writing reviews and more time with my dynasties.
COGconnected - Jake Hill - 92 / 100
It’s clear that Crusader Kings is not a game for everyone. It’s dense, complex, at times slow, at other times overwhelming. But there’s a magic here, a storytelling generator that you won’t find anywhere else. It’s a series that already has a lot of fans, and I think those fans are going to agree with me when I declare Crusader Kings 3 the best Crusader Kings yet. There are also a lot of people who may become fans, and to them, I declare this game as easily the most accessible Crusader Kings. Not only is it a strange and wonderful experience, but it also promises to grow more exciting with future updates. You can’t get your Crusader Kings fix anywhere else, and Crusader Kings 3 takes the series to new heights.
IGN Italy - Claudio Chianese - 9.1 / 10 - Italian
Graphically beautiful, fun to play, intelligently designed, Crusader Kings III is one of the best entries in the long list of Paradox's grand strategy games.
GameWatcher - Bogdan Robert - 9 / 10
As much as it remains a numbers-driven grand strategy game, Crusader Kings III masterfully paints a complex medieval world teeming with living characters that have desires and ambitions. Its mixture of familiar and evolved systems enhances its roleplaying and emergent storytelling potential. The actions that you perform always feel like they’re the result of a process or skill your characters have naturally gained and there’s always something to grab your attention. And so it did, as for 70+ hours we were completely absorbed by warfare, realm management and court intrigue, which, it turns out, we haven’t had enough of just yet.
33bits - Euyen Esquefa Pons - 90 / 100 - Spanish
Crusader Kings III is not a revolution compared to the second installment. But it is a good evolution. Crusader Kings III is Paradox's masterpiece. It still has some flaws that already had the second part, and is possibly less complete, in content, than the second part with all the DLCs. But it can be said that CK3 vanilla is much more than CK2 vanilla. And the additions such as the house system, the new way of managing the baronies or the perks in the lifestyles are very good additions, in addition to a total visual redesign, with a friendly interface for the new player. Highly recommended. And more knowing that, even without the need to buy paid expansions, Paradox will maintain the game with regular updates.
CGMagazine - Preston Dozsa - 9 / 10
[Crusader Kings III is] a game that excels at creating a story that will captivate you regardless of what kind of story you want to tell. It will surprise you all too often in how each system interacts with each other and how your neighbours and family respond to your actions. House Forez’ trials and tribulations will stay with me for some time, and I hope that those who play this will create a dynasty that is as memorable for them as this one was for me.
God is a Geek - Mick Fraser - 9 / 10
Crusader Kings III is an excellent kingdom management game, more intimate but no less intricate than the likes of Civilisation VI, it’s as unforgiving a simulation as you’re going to find while still being more fun than you’d expect it to be. It’s not an easy game to get to grips with, and there are moments where you won’t be able to declare a war or prevent one and it won’t always be clear why – and there is an awful lot to read and understand – but Crusader Kings III is still arguably the best way to play out your Game of Thrones fantasies without actually harming your family members.
PCGamesN - Ian Boudreau - 9 / 10
Arriving as it does on the eve of what may be a succession crisis in the United States – that grand experiment in Enlightenment ideas of popular sovereignty – it’s tempting to think of Crusader Kings III as a kind of divine omen. Paradox’s latest incarnation of its medieval dynasty simulator is not only strangely portentous, but it’s also the most accessible the studio’s grand strategy games have ever been. Thanks to a near total rework of its interface, an enhanced new build of the underlying Clausewitz engine, and a generous new system for keeping players informed, Crusader Kings III is the new gold standard for the genre.
PC Invasion - Jason Rodriguez - 9 / 10
While Crusader Kings III has shortcomings and flaws, these are overshadowed by the sheer number of options and content thanks to its gigantic map and features. Greater emphasis is placed on a character's or dynasty's growth, a level of detail not seen in any previous grand strategy title, allowing you to experience trials and tribulations like never before.
Spiel Times - Ishan Day - 9 / 10
My dream of liberating Bharata remained after all… a dream. From a growing empire at the zenith of its power to a small dutchy, grappling with the burden of post-war recession, the splinter states warring among themselves. It was not game over but I gave up. Feeling bouts of rage and disappointment and a strange eagerness to try something different, I promised to return one day. I was yet to explore Africa, East Asia and the Middle East. I felt determined, but I was not sad. This parting was only temporary. It is this unpredictability that makes it such a great and terrible game at the same time. Nevertheless, Crusader Kings III, with the sheer amount of content, will give you the most bang for your bucks. And if you are a challenge-loving bloke, you will love it and you will keep coming back for more because as I said before, it never gets boring. The replayability itself is worth paying for.
TheSixthAxis - Stefan L. - 9 / 10
The best way to think of Crusader Kings 3 as a sequel is in terms of its own dynastic gameplay. Sure, Paradox have started from scratch with a new game, but it's still full of scheming, warring amidst an impressive breadth of cultures and religions. Crusader Kings 3 is an heir that has been born from Crusader Kings 2 and its many expansions, including and improving on so much of what made that game great, but it can still grow and improve in its own right.
Shacknews - TJ Denzer - 9 / 10
It truly is incredible how much Paradox Interactive improved upon not only how the player engages with the world, but also how the world itself is a living, breathing place beyond your actions and whims, full of characters trying to achieve their own goals. Every story, even with the same ruler, has the potential to play out vastly different, and your narrative will likely be unique from mine. All things considered, Crusader Kings 3 is perhaps one of the most immersive and flexible strategy games ever put together.
Wccftech - Nathan Birch - 9 / 10
Crusader Kings III pulls off a difficult dual victory, bringing a new level of depth, charm, and polish to the franchise, while also making it far more approachable than before. Some aspects of Crusader Kings III still aren’t as user-friendly as they could be, but overall, this is a worthy heir to the throne.
GameSkinny - Jordan Baranowski - 9 / 10
If you've always been intrigued by the idea of Crusader Kings but bounced off of it, Crusader Kings 3 is the best way to get started. It looks and feels great, and it already has a ton of available content at launch. DLC will indeed run thick, but it doesn't feel like the base game is missing aspects out of the gate. At the same time, CK3 is great for veterans. A lot of fan-favorite elements that were added to CK2 over a decade of DLC are already here, and most of the systems are close enough to the same family tree that you shouldn't have trouble taking kingdoms over.
Spaziogames - Daniele Spelta - 9 / 10
Without many words, Crusader Kings III is one of the best Paradox Interactive grand strategy games to date.
The Games Machine - Daniele Dolce - 8.8 / 10 - Italian
Crusader Kings III is one of the best Paradox Develpment Studio's games to date. Deep and compelling, this grand strategy can entertain you for dozens, if not hundreds of hours between its intrigues, holy wars, and dynasties in the making.
Game Revolution - Jason Faulkner - 4.5 / 5 - Editor's Choice
This review only skims a bit of what the game offers, as it’s incredibly complex. However, I feel like CK3 introduces its various systems in a much easier-to-grasp way than CK2 did. So, if you’ve been intimidated about Paradox’s grand strategy games, CK3 makes a new beginning that continues to provide all the fun of medieval intrigue, drama, and history, while making it a lot easier to pick up and play.
Attack of the Fanboy - Brandon Adams - 4.5 / 5
I’ve never been the biggest fan of grand strategy games, yet I can’t put the it down. Crusader Kings III’s near perfect marriage of robust grand strategy with compelling roleplaying means both fans of wargames and storytelling aficionados will find something to love in its medieval world of politics and intrigue, whether that’s crunching numbers to efficiently conquer the known world, or rolling with the punches as they scheme their way into the annals of history.
TrustedReviews - Ryan Jones - 4.5 / 5
Crusader Kings 3 is a fantastic new entry to the history-rooted strategy series, putting a larger emphasis on character-driven narratives and opening up more entertaining opportunities for increasing the size of your kingdom. A huge number of quality-of-life improvements makes menu navigation significantly easier, while new in-game guides and tutorials makes it far more friendly for newcomers to learn the basics. It’s also a lot better to look at with 3D character models and more detailed maps ensuring a more immersive experience. Technical issues and unreliable AI-controlled allied troops prevent Crusader Kings 3 from a perfect score, but this is undoubtedly the best entry to the series yet and will only likely get better with the guaranteed expansions.
Gameliner - Dionne Lips - 4 / 5 - Dutch
Although Crusader Kings III is quite complex and it is certainly not suitable for the casual gamer, it is a strong game in the real time strategy genre. Fortunately, Crusader Kings III is a lot more accessible and easier to play than its predecessors due to the many added tools. Although it is sometimes still difficult to figure out exactly what to do. The different levels of difficulty and the fact that you can determine yourself at what pace the game takes place, come in handy in any case. Players can immerse themselves better in Crusader Kings III as the characters, traits, skills and lifestyle make everything more personal. So if you have quite a few hours left to spare and have a soft spot for strategy games, then Crusader Kings III is an excellent choice.
GameSpot - David Wildgoose - 8 / 10
In a sense, Crusader Kings 3 is all over the place. It doesn't always work perfectly, and at times it really makes you work for it, but there's something amazing in that any of it works at all. Strategy games can tell interesting stories as their empires rise and fall, but their procedural narratives are rarely as affecting and poignant as they are here.
IGN Spain - Álex Pareja - 8 / 10 - Spanish
Crusader Kings III is the new noble management's king. Every little piece matters on the board, impressive and huge, but merciless with the newbie.
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#No$4Bugs It's Time To Unite As Community

#No$4Bugs It's Time To Unite As Community
Have you ever felt unhappy about the situation of this game? Annoyed by the bugs that affect your playtime? Angry about how you're treated?
Worry not, you're not alone.
That's why you're reading this post.
Top players and casuals, spenders and F2P gamers, are uniting, right now, because they love this game. We want the game to be better. To be treated better. To see ourselves valued. To know the time and the resources we are investing will be worth it.
We want to be heard.
For the first time in the history of this game, most of the top players and leagues are putting their differences and rivalries aside to step up and finally achieve what the playerbase deserves.

How will the community try to achieve their goals?

From February 11th to March 11th every spender that will take part in the protest will NOT spend any money in the game and its offers. During this time frame, every Top League that has or will join the protest will feature "#No$4bugs" in their League names (eg. #No$4Bugs - Excelsior)
Anyone that believes that this protest is a worthy cause is encouraged to decrease their playtime.

Who's participating?

Members from most of the Top Leagues joined and many will join in the near future. You'll find a list of the major names that are contributing in the comment section.
Here instead are (in aphabetical order) the names of the main Leagues that volunteered so far (to be added in the list, just contact me):
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How can I contribute?

Here are a few ways to contribute yourself:
  • Spread the word and share this message to as many players as possible, even by using #NoBucks4Bugs;
  • Talk with your League admins and discuss on adding "#No$4bugs" to your League name (eg. #No$4Bugs - Excelsior);
  • Decrease your playtime: developers in general check how often players interact with their game(s). A significant game playtime decrease will help the cause.
  • If you are an occasional / light / heavy spender, refrain from spending yourself: while you might think it won't matter, every purchase counts.
  • Leave a Comment down here with your In-Game Name!
  • Let's use #NoBucks4Bugs in your tweets and posts to show Twitter and the other Social Networks how united we are!
Use this image as your profile picture on your Social Media!

What's our purpose?

  • We are hoping for a more open dialogue with game developers to discuss issues in a candid and transparent manner on all platforms. A single community manager active regularly on TwitteDiscord for a game downloaded over 100 million times on the App Stores is a poor ratio, there is only so much he can do.
  • Lack of QA staff to catch bugs earlier and address player issues.
  • The quality of “EA HELP” is currently very low and the system needs a revamp.
  • Lack of efficient in-game communication tools for users not on social media to report bugs.
  • Asking people who spend real money on this game to purchase packs before the full event is revealed is not ethical, as there is potential for betteworse packs in the future. The focus on withholding full information and supplying packs must stop. Eg. Hidden freeze snowflakes; multiple FP packs during the course of TOTY: each with a varying degree of value for money; POTM Pogba cost decrease; Lunar “presale pack”-a new low.
  • Apart from events, there is a general sense of a lack of transparency in this game from the developers, leaving several users alienated.
Game Design
  • The most prominent issue with this season is the evident lack of quality game design as showcased by the numerous hotfixes by the game developers (Training Discount %, Chemistry update, Auction-able players, Flash Sale points, Domination Manolas etc., “buff" to the rainbow skill move which followed the release of TOTY starters with roulette sends mixed message);
  • It is becoming increasingly clear that each event is geared at increasing potential financial outlay and not towards building a sustainable game mode. Events after Football Freeze have been bereft of tools for overall progression, instead becoming mind-numbing repetition of the same skill games to grind towards arbitrary rewards, which will eventually be made redundant by the event following it. All this makes you think - WHERE’S THE FOOTBALL I SIGNED UP FOR?
  • The focus has been on churning out wave after wave of cards; plummeting in value each event; with a notable lack of skill boost progression (The pack distribution, rarity types etc. have led to many players finding their progress halted). VSA season end rewards have also been very disappointing and cater disproportionately more to the paying customers;
  • The market is in a state of turmoil due to the overload of cards and lack of coin input;
  • 80-88 rated players have become useless as the cost to train is disproportionately high if compared to the relatively low cost of 90+ rated players; which makes you wonder what the goal behind setting these values of TXP could be? (Again - Communication and Transparency);
  • Where’s the fun in grinding out 10 different currencies to consolidate into a single main chain with zero branches and no potential for choice of reward? The concept of Strategy has been pushed out of the game and is leading to a severe lack of user engagement;
  • Hiring of a high quality game designer who understands the different currencies and tools for overall progression well is a must to address the above issues. The whole season has been poorly designed and desperately needs a fix;
Summary of some of the identified issues that need fixing:
  1. Cards get cheaper and cheaper every event, market crash;
  2. Lack of Boost progression over the last few months;
  3. Lack of clarity on plans for Rank ups/Training players;
  4. Events don't significantly help progression without luck;
  5. Overcomplicated event currencies.
  • Despite having a beta program, the game is still riddled with bugs. The developers are aware of these, and the time frame for such fixes is always unclear and players take advantages of bugs/glitches. Several members of the top 250 in VSA have reached there using the VSA glitch but there has been no action taken or communication regarding such instances;
  • As the season has progressed we are seeing the same 4-5 types of skill games in all events, making it monotonous and we feel like we're playing the same event with a different skin pasted on it;
  • Each bug fix seems to create more bugs, and there seems to be a lack of motivation behind fixing them. Even if there is the lack of communication makes it look like there isn’t any. A “State of Development” and official acknowledgement of existing bugs would be appreciated;
  • LVL has gone 3 seasons with less and less content coming out each season, for many of us it is the most fun part of the game and with no Weekend Tournament, it remains one of the only entertaining competitive modes, and yet there is evidence of cheating even in this game mode;
  • One might wonder if this is a football game or a casino game. Each step taken by the devs seem to indicate the latter. There even was a “spin the wheel” in store. This game is dominated more by luck than by skill/intelligence and this must change. Manipulating the market shouldn’t be the best way to progress as a F2P, proper game management should;
  • The fact that users cannot even pick which players/rewards/resources they want to go for during an event (among other things) is wrong and promotes a dangerous luck based reward system (eg. Messi TOTY @9 Mln vs Ronaldo @18 Mln);
  • There is no confirmation message while making purchases with FIFA Points, which is extremely unethical considering the placement of packs are designed to make users more likely to click on them. It isn't hard to ask for confirmation before buying a pack; and this must be implemented for purchase security sake, as users may unintentionally spend their FP;
In conclusion, each and every game mode currently has some significant problems that EA should address:
  1. H2H: disconnects and back-passing;
  2. VSA: Glitch and heavy RNG/luck influence;
  3. LVL: outdated rewards and mode, although fun;
  4. Events: Monotonous skill games, no creativity or planning involved;
  5. Campaign: Majority finished it in the first month, pales in comparison to last season’s expansive engaging campaign mode;
  6. Market: Coin sellers;
  7. Domination: Boring, poor time/value ratio.
We truly believe the developer team will listen to our feedback.We only want the best for the game.Now it' EA's turn to prove they want the same.


Discord: @White_00#6773, @Din#5724, @katzler#5933, @dhe522#0995.
Reddit: u/White_00, u/Din-027, u/Katzler23.
Twitter: @FUTMobileWhite, @Din027, @katzler23, @dhe522FIFA.
Special Thanks to u/Maelstrom779 , u/AristotleNova and everyone else that contributed into building this movement.
submitted by White_00 to FUTMobile