Is the Dragon Guardian package worth it?
So i'm wondering if i should just get the guardian package or if i should get the dragon gaurdian package i have played AQworlds before and usually stayed on the free to play side since the monthly membership put me off but it seems that with AQW 3D it is different and it's a one time payment (i think? Clarification please and thank you)
So are the packages permanent for my account? if i create another character on the same account will they also have these perks? Will i have to keep paying a monthly fee to have access to quests, armor, and classes like in AQworlds?
Sorry for all the questions and thank you for the help!!
submitted by
GeekJorge to
AQ3D
Anti-consumer Practices?
Hi, I've been playing for 12 years and have been wondering about anti-consumer practices recently, so thought I'd post here and see what people think.
The Launcher
Recently there seems to have been some discussion about AQLite vs the classic launcher. I use both. Why has the launcher been so lacking vs AQLite in design updates/upgrades? AQLite has a LOT of quality of life improvements in my experience, such as remote quest turn-ins, the ability to turn off monster animations, an in-game colour picker tool, a compact loot viewer, armour previews before purchase, and a bunch more stuff. Discussion of this seems to be heavily discouraged, with "AQLite" being a censored/banned word/phrase on the official discord, and most questions about this being ignored.
Glitch Rooms
This is a topic that is really common. It's pretty much universally accepted, from what I've seen, that glitch rooms are essential to end-game farming. Glitch rooms are very popular currently, and I've personally seen lots of people using them, despite avoiding them myself. So much so that the Yami No Ronin changes were taken badly as people seemingly assumed that it was designed for use in glitch rooms (this can be seen on the twitter thread about the nerfs/changes).
Discussion of this on the discord is banned. Pisces threatened to ban a number of people yesterday night for talking about it in the AQWorlds channel on the discord. This seems to be really counter-productive to finding a solution to the use of glitch rooms. People have said they would be fine with them being fixed if they increased the enemy respawn times, or even allowed you to maintain your AA lock-on on respawned foes after killing one. People have said they would be afraid of most people leaving if they fixed glitch rooms, but are frustrated that discussion about solutions are seemingly banned and/or taboo. How would you suggest this is approached?
Monetization
This is a really tricky topic. Obviously Artix Entertainment needs to keep an income flow to fund their game(s). Some people have suggested that limiting a lot of the recent sets to being AC-only is negative and very anti-player friendly. Should they encourage memberships by having member "free/gold" versions of ac sets, or should they remain ac only? I'm not quite sure what to think of this as I only use a few older sets. I have a paid membership and have bought ac's in the past just to be transparent (I only use doomknight/acolyte/older member sets). I'd love to hear about your opinions on this as I don't have one I would consider good or productive.
Ending
Overall these are a few big issues I've seen discussed as of recent. I'd like to see discussion about these topics and would appreciate feedback and personal opinions. I'm aware that AQ2D is meant to be replacing AQWorlds at some point, but it seems to be at least 2 years away in terms of production, so am ignoring it, and treating AQWorlds as an ongoing game for the moment. I've also seen some people say that they would have preferred a focus on AQ2D rather than AQ3D, but I don't play AQ3D so haven't commented, and would like to hear what you think about this.
submitted by
JadeRabbit2020 to
AQW