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MAME 0.197

MAME 0.197

For our April release, we’re bringing even more elusive electronic esoterica to light. MAME 0.197 finally includes support for the 1987 version of the Spanish quiz game Master Boy, believed to be Gaelco’s first release. There are now drivers for several Neo-Geo MVS variants, exposing different capabilities. Lamp outputs are now supported for The Irritating Maze, bringing the game to life a little more. We’ve added four more Tiger LCD games, all based on licensed IP: Home Alone, Home Alone 2, Independence Day, and Transformers – Generation 2.
The Sega Model 2 improvements keep coming, with Rail Chase 2 now working. With its protection MCU emulated, Capcom’s F-1 Dream is also working. MAME 0.197 adds support for alternate versions and bootlegs of a long list of systems, including Crazy Bonus 2002, Explosive Breaker, Fidelity Excel 68000, Lup Lup Puzzle, Pochi and Nyaa, Renegade, and Silkworm. In addition, there are graphical improvements to Sega ST-V/Saturn, and Magical Tetris Challenge.
There are some nice improvements for computer emulation this month, too. The Acorn Electron has improved video handling and support for the Mega Games Cartridge. The NEC PC-98 CD-ROM software list has been updated with the latest dumps and compatibility status – recent emulation improvements mean more fully supported titles. You can now boot HP-BASIC cartridges on the HP9000/340 series.
As always, source and Windows binaries are available from the download page.

MAMETesters Bugs Fixed

  • 06775: [Media Support] (coco12.cpp) coco, coco2, dragon and clones: Software list does not work for floppy devices (Nigel Barnes)
  • 06843: [Misc.] (saturn.cpp) All saturn.cpp sets: CD Block unknown command e2, contact MAMEdev (Angelo Salese)
  • 06886: [Graphics] (stv.cpp) vfkids: Corrupt background graphics (Angelo Salese)
  • 06926: [Documentation] (galaxian.cpp) amidars: Values are incorrect for “Lives” DIP switch (Tafoid)
  • 06928: [Graphics] (mpu4vid.cpp) All sets in mpu4vid.cpp: Graphics corruption (regression) (Carl)
  • 06929: [Sound] (suprnova.cpp) All sets in suprnova.cpp: No Audio is present (O. Galibert)
  • 06936: [Crash/Freeze] (zn.cpp) techromn and clones: Fatal error: memory_bank::set_entry called with out-of-range entry 255 (Robbbert)
  • 06937: [DIP/Input] (galpanic.cpp) galspanic and clones: Second button not assigned (AJR)
  • 06942: [Media Support] (x68k.cpp) x68000: Can’t save game data to disk (Carl)

New working machines

  • Home Alone (Tiger handheld) [hap, Sean Riddle]
  • Home Alone 2 - Lost in New York (Tiger handheld) [hap, Sean Riddle]
  • Independence Day (Tiger handheld) [hap, Sean Riddle]
  • Master Boy (1987, Z80 hardware) [David Haywood, ARPA, Recreativas.org, The Dumping Union]
  • New Cross Pang [f205v, Brian Troha, The Dumping Union]
  • Transformers - Generation 2 (Tiger handheld) [hap, Sean Riddle]

New working clones

  • Crazy Bonus 2002 (Ver. 1, set 2) [Ioannis Bampoulas]
  • Enduro Racer (YM2151) (mask ROM sprites, FD1089B 317-0013A) [coolmod, The Dumping Union]
  • Explosive Breaker (Korea) [Jorge Silva]
  • Fidelity Excel 68000 (set 2) [yoyo_chessboard]
  • Fidelity Excel 68000 (set 3) [yoyo_chessboard]
  • Garou - Mark of the Wolves (NGH-2530) [Razoola]
  • Jolly Card (Italian, bootleg, set 3) [f205v, The Dumping Union]
  • Lup Lup Puzzle / Zhuan Zhuan Puzzle (version 1.05 / 981214) [caius, Brian Troha, The Dumping Union]
  • Neo-Geo MV-1F [Vas Crabb]
  • Neo-Geo MV-1FZ [Vas Crabb]
  • Neo-Geo MV-1 [Vas Crabb]
  • Neo-Geo MV-2F [Vas Crabb]
  • Neo-Geo MV-4F [Vas Crabb]
  • Pochi and Nyaa (Ver 2.02) [Razoola]
  • Popeye (Braze High Score Kit P1.00D) [smf]
  • Renegade (US bootleg) [TwistedTom]
  • Silk Worm (bootleg) [TwistedTom]
  • Street Fighter II': Champion Edition (Playmark bootleg) [f205v, maru79]
  • Time Killers (v1.21, alternate ROM board) [Brian Troha, The Dumping Union]
  • World Rally 2: Twin Racing (mask ROM version) [Corrado Tomaselli, The Dumping Union]
  • WWF: Wrestlemania (proto 2.01 06/07/95) [Jorge Silva]

Machines promoted to working

  • F-1 Dream [caius, Caps0ff, David Haywood]
  • Quiz Channel Question (Ver 1.00) (Japan) [AJR]
  • Rail Chase 2 (Revision A) [Angelo Salese, R. Belmont, Olivier Galibert, ElSemi]

Clones promoted to working

  • Quiz Channel Question (Ver 1.23) (Taiwan?) [AJR]
  • Ufo Robo Dangar (9/26/1986, Japan) [Angelo Salese]

New machines marked as NOT_WORKING

  • Connectv Cricket (PAL) [Sean Riddle, David Haywood]
  • Connectv Football [Sean Riddle, David Haywood]
  • Genius 6 (V110F) [Fabrice Arzeno, The Dumping Union]
  • Philips VP415 LV-ROM Player [Ryan Holtz]
  • Skannerz TV [Sean Riddle, Peter Wilhelmsen]
  • T.T. Speed Race CL [TTL] [Andrew Welburn, Tafoid]

New clones marked as NOT_WORKING

  • Amazonia King Plus (V204BR) [César Aragão (GarouSP)]
  • Gokidetor (set 2) [MASH]
  • Joker Master (V512) [Ioannis Bampoulas]
  • Paperboy (prototype) [Andrew Welburn]
  • unknown Elsy poker [f205v, The Dumping Union]

New working software list additions

  • abc806: Colorful Animals [Genesis Project]
  • atom_flop: Atom DOS Utilities [Nigel Barnes]
  • bbcm_cart: Video Filing System ROM Cartridge [Nigel Barnes]
  • bbcm_flop: Prince of Persia, Teletextr [Nigel Barnes]
  • coco_flop: Tandy Assembly Demo 2017 [MrGW]
  • electron_cart: Mega Games Cartridge [Dave Hitchins]
  • electron_flop: Egghead in Space, The Darkness of Raven Wood, Zombies Ate Our Roadies! [Nigel Barnes]
  • ibm5150: Breach 2, Future Wars - Adventures in Time (3.5"), The Monuments of Mars! [ArcadeShadow]
  • ibm5170: Heart of China (Kixx XL release), Maniac Mansion: Day of the Tentacle, Operation Stealth (Euro), Quarantine, Wolfenstein 3-D (v1.4, 3.5" HD, Apogee newer), Wolfenstein 3-D (v1.4, 3.5" HD, Mindscape), World Cup USA '94 [ArcadeShadow]
  • neogeo: Garou - Mark of the Wolves (NGH-2530), Pochi and Nyaa (Ver 2.02) [Razoola]
  • pc98_cd: Alice no Yakata III, Alone in the Dark 3, Bacta 1 & 2 + Voice, Ballade for Maria, Bounty Hunter Ludy, Brandish 3 - Spirit of Balcan - Renewal, Branmarker, Buzz Aldrin's Race into Space - Uchuu e no Chousen, CRW 2, D.P.S. Zenbu, Daraku no Kuni no Angie - Kyoukai no Mesu Dorei-tachi, Dark Seraphim, De.FaNa, Desire - Haitoku no Rasen, Doki Doki Disk CD-ban Dai-1-kan: Club D.O. Jimukyoku, Doki Doki Disk CD-ban: Club D.O. Vol. 2, Doki Doki Disk CD-ban: Club D.O. Vol. 3, Doki Doki Disk CD-ban: Club D.O. Vol. 4-5, El-Hazard - The Magnificent World, GalPani II, Game CD GA-ME-GA, Gokichi-kun Series - Igo Kinenban CD, Guardian Recall - Shugojuu Shoukan, Hana no Kioku, Hiiragizaka no Kyuukan, Jinmon Yuugi, LOGiN Disk & Book - RPG Tsukuuru Dante98 II (1996-07-02), Lesser Mern - Special Director's Edition, Love Escalator, Menzoberranzan - Yami no Monshou, Mugen Houyou, Mujintou Monogatari, Necronomicon, Oh! Kitsune-sama, Only You - Seikimatsu no Juliet-tachi, PC-9821Xa12C8 System Software, PGA Tour Golf III, PILcaSEX, Revival Xanadu, Ruriiro no Yuki, Sangokushi V, Sayonara no Mukougawa, Tamago Ryouri, The Legend of Heroes III - Shiroki Majo Renewal, The Legend of Kyrandia, The Original Pictures of Ryouki no Ori, Toushin Toshi II - Soshite, Sorekara..., Tuned Heart, Viper CTR - Asuka, Virtuacall 2, Watashi, Yumemizaka & Collections, Yuu Disk Special - CD-ROM Bishoujo Collection [r09]
  • svi318_cart: Oh, Postrelease [Dirk Best]

New NOT_WORKING software list additions

  • dc: De La Jet Set Radio (Jpn), Espion-Age-Nts: Industrial Agents for Active Espionage (Jpn), Ikaruga (Jpn), Illbleed (USA), Imperial no Taka: Fighter of Zero (Jpn), Incoming (Euro), Incoming (Euro, Prototype 19990906), Incoming (USA), Incoming: Jinrui Saisyuu Kessen (Jpn), Industrial Spy: Operation Espionage (USA), Iron Aces (Euro), Iron Aces (USA), Izumo (Jpn), Jeremy McGrath Supercross 2000 (Euro), Jeremy McGrath Supercross 2000 (USA), Jet Grind Radio (USA), Jet Grind Radio (USA, Prototype 20001002), Jet Set Radio (Euro), Jet Set Radio (Euro, Prototype 20001003), Jikkyou Powerful Pro Yakyuu - Dreamcast Edition (Jpn), Jimmy White's 2: Cueball (Euro), Jinsei Game for Dreamcast (Jpn), Jissen Pachi-Slot Hisshouhou! @ [email protected]: Kongdom - Shokai Genteiban (Jpn), Jojo no Kimyou na Bouken: Mirai e no Isan (Jpn), Jojo no Kimyou na Bouken: Mirai e no Isan for Matching Service (Jpn), Jojo's Bizarre Adventure (Euro), Jojo's Bizarre Adventure (USA), July (Jpn), July (Jpn, Rev. 1) [FakeShemp]
  • ibm5170_cdrom:
    • Freddi Fisk och fallet med de försvunna sjögräsfröna (Sweden) [FakeShemp]
    • Who Shot Johnny Rock (Italy) [arena80.it]
  • leapster: A La Conquete Des Nombres - Un Jeu D'Arcade Éducatif! (Fra), Adibou - A La Recherche De Robitoc (Fra), Bob Leponge - Heros D'un Jour (Fra), Cars (Fra), Dis Pourquoi Kirikou (Fra), Disney Princesse - La Magie D'Apprendre (Fra), Dora L' Exploratrice - Au Secours Des Animaux (Fra), Dora L' Exploratrice - Le Pont Casse (Fra), La Riviere Des Lapins + L'Atelier De Peinture (Fra), Lapin Malin - Danse Avec Les Mots (Fra), Oui-Oui - Aventures Au Pays Des Jouets (Fra), Perrito Club - ¡Adopta Un Nuevo Amiguito Y Aprende! (Spa), Ratatouille (Fra), Scooby-Doo! - Et Les Nombres Fous! (Fra), Spider-Man - L'Affaire Des Mots Mysteres (Fra) [TeamEurope, ClawGrip, Connie]
  • pc98_cd: Angel, DOR Best Selection Gekan, DOR Best Selection Joukan, Dies Irae, Elm Knight - A Living Body Armor, Epson PC Series Driver Kit for Windows 95, Henshin Ring, Hyoui Tengoku, Manji PSYyuuki, Ms. Detective File #2 - Sugata-naki Irainin, NEC Driver Kit for Windows 95, Psychic Detective Series Vol. 1 - Invitation - Kage kara no Shoutaijou, Psychic Detective Series Vol. 2 - Memories, Psychic Detective Series Vol. 3 - Aya, Schwarzschild EX - Tessa no Seigun, Sensual Angels, Tanjou - Debut, Vastness - Kuukyo no Ikenie-tachi, Venus & Mug-R, Windows 2000 Professional + Server (MSDN), Windows 95 (OSR2, v4.00.950 B), Windows 95 Upgrade for Epson PC Series (OSR1, v4.00.950a), Windows 98 (Upgrade), Windows 98 Second Edition [r09]

Source Changes

  • Began conversion from MCFG_DEVICE_VBLANK_INT to MCFG_SCREEN_VBLANK_CALLBACK. [AJR]
  • bbc: Connected 6845 VSYNC to CA1 on first VIA. [AJR]
  • suprstar: Demoted to not working – errors out when inserting coins. [AJR]
  • unkhorse: Lowered frequency of 8155 timer driving speaker. [AJR]
  • beathead: Replaced NVRAM with parallel EEPROM. [AJR]
  • backfire: Added ADC for potentiometer controls. [AJR]
  • ARM disassembly improvements: [AJR]
    • Calculate R15-relative offsets in disassembly.
    • Fixed erroneous identification of S field in data processing opcodes.
    • Calculate result of ADD/SUB Rn,R15,#imm.
  • pbaction: Use CTC to provide interrupts for sound CPU. [AJR]
  • ddenlovr.cpp: Changed main CPU type to TMPZ84C015 for most Z80-based games. [AJR]
  • Relaxed constraints on address mirroring/global mask combinations. [AJR]
    • Mirror bits may now fall outside the global mask provided they cover the entire masked-out portion.
  • umipoker, saiyukip: Changed YM3812 clock and use it to drive sound CPU interrupt. [AJR]
  • upd7725: Fixed disassembly. [AJR]
  • z80ctc: Made channels into subdevices. [AJR]
  • sexygal: Added sample player. [AJR]
  • shackled, breywood: Replaced MCU simulation with 8751 code dumped from Breywood and hacked for Shackled. [Caps0ff, AJR]
  • ms6102: Use VT100 keyboard for now. [AJR]
  • aleck64.cpp: Improved Magical Tetris Challenge tetrominoes display (ghost pieces and colors). [Angelo Salese]
  • stvvdp2.cpp improvements: [Angelo Salese]
    • Fixed regression with Cotton 2 backgrounds from stage 2 onward (ROZ mode 3 without rotation parameters).
    • Apply ROZ windows per screen output, not per bitmap – fixes Batman Forever character select and the Riddler final stage graphics.
    • Fixed RBG0 cache map range – fixes Head On graphics update in Sega Memorial Collection 1.
  • stvvdp1.cpp: Preliminary implementation of PMOD 7 (gouraud + half transparent). [Angelo Salese]
    • Fixes Lupin the 3rd Pyramid no Kenja enemy shadows.
  • warpwarp.cpp: Added optional color setting for kaitei. [Angelo Salese]
  • legionna.cpp fixes: [Angelo Salese]
    • Fixed regression in background tilemap colors for Godzilla (uses DMA mode 4 like Denjin Makai).
    • Fixed Godzilla OKI sound bank switching.
  • galivan.cpp, terracre.cpp: Rewrote NB1412M2 as a device. [Angelo Salese]
  • airbustr.cpp: Reduced code duplication and runtime tagmap lookups, removed unnecessary bitmap. [cam900]
  • hvyunit.cpp, lemmings.cpp, namcos11.cpp: Minor code cleanup and runtime tagmap lookup reduction. [cam900]
  • aerofgt.cpp: Reduced code duplication. [cam900]
  • psikyo.cpp, gundealr.cpp: Reduced code duplication and runtime tagmap lookups. [cam900]
  • dreamwld.cpp: Implemented tilemap size register, reduced code duplication, and reduced runtime tagmap lookups. [cam900]
  • namcos12.cpp: Cleaned up code, reduced runtime tagmap lookups, and made COH716 a separate configuration with correct GPU. [cam900]
  • djboy.cpp: Cleaned up code, reduced runtime tagmap lookups, modernised sound latches, and implemented stereo output. [cam900]
  • firefox.cpp: Cleaned up code, reduced runtime tagmap lookups, and modernised sound latches. [cam900]
  • arcadecl.cpp: Cleaned up graphics decode, fixed year in comment. [cam900]
  • coolpool.cpp: Modernised CPU-DSP communication latches, and split I/O maps for coolpool and nballsht. [cam900]
  • tlc34076: Allocate palette RAM and pens at start time. [cam900]
  • atarisy2.cpp: Minor cleanup, use address_map_bank_device for banked video RAM. [cam900]
  • cave.cpp: Fixed hotdogst metadata. [cam900]
  • pgm.cpp: Removed unused members and converted code to use object finders. [cam900]
  • pc9801_86.cpp: Improved PCM timer behaviour – actual master clock still unknown. [cam900]
  • partner.cpp, asuka.cpp: Use object finders for memory banks rather than string formatting and tagmap lookups. [cam900]
  • zn.cpp: Simplified Z80 bank switching for FX-1 games. [cam900]
  • pasha2.cpp: Added output finders for lamps, reduced runtime tagmap loopups, moved bitmap memory allocation to start time, and simplified/de-duplicated code. [cam900]
  • abc80x: Implemented option ROM opcode fetch through character RAM. [Curt Coder]
  • Marked Blades of Steel sets as joystick/trackball to reduce confusion. [David Haywood]
  • nes: Marked Super Mary a clone of Super Mario Bros (github #3327). [David Haywood]
  • xavix: Re-organised and tidied code, and updated notes. [David Haywood]
  • bionicc: Started hooking up microcontroller emulation – still relies on hacks. [David Haywood]
  • guab: Added RS232 port and update notes. [Dirk Best]
  • Rewrote adc0808 device so it actually works and added to a number of drivers. [Dirk Best]
    • Added to galastrm, groundfx, jedi, lockon, opwolf3, othunder, superchs, taito_z, tceptor, undrfire, and wheelfir.
  • Converted Model 1 I/O to device. [Dirk Best]
  • model2: Added proper default values for lightgun games, treat five percent of range as off-screen. [Dirk Best]
  • model1, model2: Emulated Model 1 I/O board, and removed I/O RAM device [Dirk Best]
    • Includes emulation of the Sega 315-5338A I/O controller, also hooked up to the ufo21 driver.
  • Added skeleton device for Ericsson Information Systems IBM3270/5250 terminal adapter 16-bit ISA card. [Edström]
  • hp64k: Added IEEE488 remotizer to bus. [F.Ulivi]
  • Added suspend and resume debugger commands for suspending and resuming scheduled devices. [GavinAndrews]
  • starblad: Allow full range of crosshair movement. [geecab]
  • Allow building against system pugixml. [Julian Sikorski]
  • Fixed issues with CHD loading under Emscripten. [Justin Kerk]
  • dc.xml: Fixed interface/name/diskarea so discs can actually boot. [Justin Kerk]
  • ti99: Added drive select to HX5102 Hexbus floppy drive – may now be used for storage on TI-99/8 and other systems. [Michael Zapf]
  • wd_fdc: Added FM resyncs in READ_TRACK, and changed threshold. [Michael Zapf]
  • electron: Added Mega Games Cartridge device. [Nigel Barnes]
  • electron: Improved video handling. [Nigel Barnes]
    • Fixed wrap-around for non-standard screen start addresses.
    • Added RAM contention during screen update.
    • Improved interrupt times.
  • electron: Fixed bad palette write. [Nigel Barnes]
  • bbcm: Fixed paging in of Shadow RAM according to ACCCON. [Nigel Barnes]
  • i960: Don’t lose register values on read stalls. [O. Galibert]
  • bankdev: Allow for an address shift. [O. Galibert]
  • Rewrote mb86233/4 CPU cores. [O. Galibert]
  • model2: Revamped the coprocessors communications. [O. Galibert]
  • Completely eliminated address map macros. [O. Galibert, Robbbert]
  • sh4drc: Added UML implementations of FADD, FSUB, FMUL, and FDIV. [R. Belmont]
  • apple2: Recognize another form of DOS 3.3 in ProDOS order. [R. Belmont, Peter Ferrie]
  • Added emulation stubs for the Game Boy Camera hardware allowing the ROM to run. [Risugami]
  • crashrd: Added some sound. [Robbbert]
  • Completely eliminated set_digit_value, and reduced usage of and deprecated set_led_value/set_lamp_value. [Ryan Holtz, Robbbert, AJR, Vas Crabb]
  • Added skeleton Philips VP415 LV-ROM Player driver – currently fails self-test with error 53. [Ryan Holtz]
    • Including basic Fujitsu MB88303 TV Display Controller and Philips SAA1403 Sync Generator devices.
  • isa/pgc: Implemented accelerated VRAM writes. [shattered]
  • Standardised on IPT_CUSTOM for custom PORT_BIT handlers, leaving IPT_SPECIAL for the UI. [smf]
  • Fixed fencepost in memory_manager::region_containing, which caused regions to be registered for state saving. [smf]
  • popeye: Implemented NMI acknowledge and TPP2 watchdog, swapped popeyebl and popeyeb2, and repaired some apparently bad PROM dumps. [smf]
  • Added QuickLoad option for SMC-777. [Stefano]
  • hp9k_3xx improvements: [Sven Schnelle]
    • Added 98644 asynchronous serial card.
    • Added workaround for double exception during read/modify/write operations confusing the boot ROM.
    • Added dummy GPIB read/write handlers (BASIC crashes if not present).
    • Added fallback bus error handler for model 340 and later (used by BASIC to probe hardware configuration).
  • Added basic window move and cursor control support to hp98544 framebuffer. [Sven Schnelle]
    • Used by HP Basic to place letters on the screen by moving them from non-visible memory to the screen.
  • Split hp98603 BASIC ROM card into 98603A and 98603B versions with different base addresses and sizes. [Sven Schnelle]
  • posixsocket: Set SO_REUSEADDR option. [Sven Schnelle]
  • voodoo: Fixed vsync timing and removed anonymous timer. [Ted Green]
  • Encapsulated default BIOS selection in device_t and simplified default BIOS selection from machine configuration. [Vas Crabb]
  • DSP16 interpreter performance improvements: [Vas Crabb]
    • Lifted some tests out of the execution loops allowing them to be specialised at compile time.
    • Bypass memory system for work RAM access when debugger is not enabled.
  • RAM device improvements: [Vas Crabb]
    • Always show default RAM size in XML output, and show sizes as declared in addition to byte count.
    • Don’t show inaccessible RAM device size options in XML output.
    • Exposed RAM size options in minimaws.
  • Rearranged device debugger hooks to get a small but measurable performance improvement. [Vas Crabb]
  • Removed emucore.o from tools, fixing some inconsistent behaviour with different build options. [Vas Crabb]
  • NeoGeo improvements: [Vas Crabb]
    • Split MVS into different machines for real variants with different capabilities.
    • Split up state classes for different variants.
    • Improved address maps.
    • Converted EL panel outputs to lamps and hooked up coin counters/lockouts.
    • Hooked up controller sense connections for AES.
    • Hooked up SPI-like outputs on SIT board used by The Irritating Maze.
    • Added layout for The Irritating Maze showing strobes and most lamps.
  • ibm5170: Redumped wngcm2sp from unmodified disks. [breiztiger]
  • gaelco2.cpp: Added pinout information for World Rally 2 and REF.950906 PCB layout for Touch and Go. [Brian Troha]
  • megablst: Replaced C-chip simulation with extracted ROM. [Caps0ff]
  • model1: Use real 315-5573 Virtua Racing coprocessor program. [Caps0ff]
  • f1dream: Dumped and emulated 8751 microcontroller. [caius, Caps0ff, David Haywood]
  • Documented debugger expression number syntax. [Erik Dominikus]
  • othunder.cpp: Changed to mono speaker, as shown on schematics and verified on real board. [Guru]
  • Demoted TI-73 Explorer (bootleg) to not working. [Julian Lachniet]
  • segag80r: Adjusted Sindbad Mystery sound clocks to match PCB footage. [kazblox]
  • system1: Documented alternate Star Jacker board with different sound in source. [kazblox]
  • dynduke.cpp: Dumped PROMs. [Porchy, Muddymusic]
  • PC-98 CD software list updates: [r09]
    • Updated with everything from the latest update of the Neo Kobe Collection.
    • Tested all software list entries, and added supported status and emulation issues for each one.
    • Added usage information for games that require serial numbers or manual protection.
    • Added disk 2 of the floppy version of Brandish Renewal, since it’s used as a key disk for the CD version.
    • Fixed copy-paste error for hybrid discs copied from the FM Towns list.
    • Replaced the Sweet Days CHD with a properly converted one.
    • Demoted Miamisoft’s games to non-working since they seem to hang randomly.
  • Added Tourvision BIOS v1.1 and corrected label/description for v2.0. [system11, Tafoid]
  • amidars: Corrected Lives DIP switch. [Tafoid, GoldS_TCRF]
  • konblands.cpp: Added DIP switches from manual. [Tafoid]
submitted by cuavas to emulation

7

MAME 0.211

MAME 0.211

As we pass the half-way point of 2019, it’s time for MAME 0.211, with all the excitement that brings. In this release, SGI Indy and MIPS RC2030 workstations have been promoted to working. This is a major milestone in RISC workstation emulation. If you’re feeling nostalgic, why not try one of them out, and install IRIX or RISC/os, respectively? This release also includes better support for the China Education Computer Apple II derivatives, along with a preliminary software list. This opens a window to Chinese classroom technology in the late ’80s and early ’90s. Speaking of software lists, we’ve added over five hundred cleanly cracked Apple II software titles, and imported a whole lot of ZX Spectrum cassette images.
Looking away from computer emulation for a moment, Game & Watch preservation keeps progressing, with the addition of Ball (the earliest Game & Watch release) and the panorama screen version of Donkey Kong Jr. The Gaelco/Salter Pro Cycle Tele Cardioline exercise system has been promoted to working, and the Pro Stepper system has been added. System 573 MP3 audio has been greatly improved in this release, and support has been added for more Bally pinball sound boards. ClawGrip added example programs from the V.R. Technologies VT03 software development kit. Gemcrush, a rare brick breaking arcade game, has been added in this release.
There are lots of other improvements, including a fix for the fatal error when switching away from MAME in Direct3D full-screen mode. You can get the source and Windows binary packages from the download page.

MAMETesters Bugs Fixed

  • 06264: [Interface] UI: Fatal error when losing focus in full-screen mode. (hap)
  • 07333: [Gameplay] (bbusters.cpp) bbusters and clones: Attract mode player AI behaves strangely. (Dirk Best)
  • 07343: [Gameplay] (carpolo.cpp) carpolo: Player inputs and collision detection not working. (hap)
  • 07345: [Graphics] (dec0.cpp) birdtry: Issues with large sprites on title screen and during gameplay. (cam900)
  • 07347: [Flip Screen/Cocktail] (galaxian.cpp) skybase: Upright and cocktail settings are reversed. (MetalGod)
  • 07351: [DIP/Input] (subsino2.cpp) ptrain: Payout button does not work. (Dirk Best)
  • 07353: [Interface] alphatro, fc100: System hangs when saving to cassette. (Robbbert)
  • 07354: [Flip Screen/Cocktail] (taitosj.cpp) spacecr: Cabinet type and flip screen DIP switches are reversed. (MetalGod)
  • 07360: [Interface] (vtech1.cpp) vz200: Unable to load a cassette image that was created by MAME. (Robbbert)
  • 07361: [Sound] (coco12.cpp) coco: Speech/Sound Cartridge music plays too fast. (Tim Lindner)

New working machines

  • Game & Watch: Ball [Travis Goodspeed, algestam, hap, Mr. Do, Ryan Holtz, Sean Riddle]
  • Game & Watch: Donkey Kong Jr. (panorama screen) [algestam]
  • Gemcrush (Japan) [ShouTime, anonymous donor from Italy, ANY, Scott Moor, Russell Howard, Evan Korzon, Henrique Areias Pontes, Sean Sutton, Mr Goodwraith, Christopher Brownlee, Smitdogg, The Dumping Union, Angelo Salese]
  • Pro Stepper Tele Cardioline (Salter Fitness Stepper V.1.0, Checksum F208) [ClawGrip, David Haywood, Recreativas.org]
  • Shaanxi Province Computer Factory China Education Computer 2000 [zzemu]
  • Shaanxi Province Computer Factory China Education Computer E [zzemu]
  • Shaanxi Province Computer Factory China Education Computer G [zzemu]
  • Shaanxi Province Computer Factory China Education Computer M [zzemu]
  • Silicon Graphics Inc Indy (R4600, 100MHz) [Ryan Holtz]
  • VRT VT SDK 'Pink Jelly' (VT03 Demo) [ClawGrip]
  • VRT VT SDK 'VT03 Sound Test' (Sound Generator FMDemo) [ClawGrip]

New working clones

  • Huanle Liuhe Yi (Happy 6-in-1) (M68K ver. V100HK, ARM ver. V100HK) [GC8TECH]
  • Photo Y2K / Chaoji Bi Yi Bi / Dajia Lai Zhao Cha / Real and Fake (ver. 103, Japanese Board) [GC8TECH]
  • Puzz Loop 2 (Japan 010226 Phoenix Edition) (bootleg) [Anonymous]
  • Qume QVT-102A [Dirk Best]
  • Super Invasion (Electromar, Spanish) [ARPA, Recreativas.org]
  • Thunder & Lightning (bootleg with Tetris sound, set 2) [Bliep]

Machines promoted to working

  • Bikkuri Pro Wrestling (Japan 881221, Ver 1.05) [Angelo Salese]
  • Game & Watch: Chef [Sean Riddle, Mr. Do]
  • MIPS RC2030 [Patrick Mackinlay]
  • MIPS RS2030 [Patrick Mackinlay]
  • Ohio Scientific Superboard II Model 600 (Rev. B) [Robbbert]
  • Pro Cycle Tele Cardioline (Salter Fitness Bike V.1.0, Checksum 02AB) [David Haywood]

Clones promoted to working

  • Compukit UK101 [Robbbert]
  • Ohio Scientific Challenger 1P Series 2 [Robbbert]
  • RyuKyu (Japan) (FD1094 317-5023) [Recreativas.org, The Dumping Union]
  • Silicon Graphics Inc Indy (R4600, 133MHz) [Ryan Holtz]

New machines marked as NOT_WORKING

  • Fuusen Pentai [R. Belmont, SpinalFeyd, The Dumping Union]
  • Goldart (Spain) [Morten Shearman Kirkegaard, Peter Wilhelmsen, David Haywood, jordigahan, ClawGrip, Roberto Fresca, Ryan Holtz, David Torres, ArcadeHacker, Anarkade, ElSemi, Rafa Martínez, Ricky2001, Jonathan Valls, Lluis Mora, ElArcadio, Game Museum Team, Javier Martínez, Kaiser77, Pilar Bermúdez, StrPinball, Eduardo Molina, Juanan Laguna, Ángel Díaz, Recreativas.org]
  • Korokoro Pensuke [R. Belmont, SpinalFeyd, The Dumping Union]
  • Magic Bomb [Cristiano-MDQ]
  • ManilaMatic Master [Stefan Fettes]
  • Memorex Telex Telex 1192 [Bitsavers]
  • Mindset Corporation Mindset Video Production System [O. Galibert, Al Kossow, Bitsavers]
  • Olympic Darts (K7) [jordigahan, ClawGrip, Roberto Fresca]
  • Quantel DPB-7000 [Ryan Holtz, Mark Nias]
  • Queen Bee Bingo [Cristiano-MDQ]
  • Rhythm Nation (v01.00.04) [R. Belmont, ClawGrip, Arcade Vintage, Recreativas.org, The Dumping Union]
  • Super Train (Ver. 1.9) [Cristiano-MDQ]
  • Synertek Systems KTM-3 [Bitsavers]
  • Systel Computers System 100 [Al Kossow, Bitsavers]
  • Tasc ChessSystem R30 [hap]
  • Taiko no Tatsujin 6 (Japan, TK61 Ver.A) [Bill D, The Dumping Union, defor, twistedsymphony]
  • Telex Computer Products Telex 277-D Display Terminal (Model 2) [Robbbert]
  • Texas Instruments Electronic Digital Thermostat [hap, Sean Riddle]
  • Treasure Bonus (American Alpha, Ver. 1.6) [Cristiano-MDQ]
  • Treasure City (Ver. 208) [Cristiano-MDQ]
  • Treasure Mary [Cristiano-MDQ]
  • VRT VT SDK 'Boxing' (Demo for VT03 Pic32) [ClawGrip]
  • VRT VT SDK 'Pinball' (C-Compiler Demo Program 2) [ClawGrip]

New clones marked as NOT_WORKING

  • Big Karnak (Modular System) [Recreativas.org, ArcadeHacker, ClawGrip, David Haywood]
  • Captain Zodiac (World) [Berty]
  • Corvette (PX3 Prototype) [PinMAME]
  • Champion Poker (v101) [Cristiano-MDQ]
  • Champion Poker (v201F) [Cristiano-MDQ]
  • Champion Poker (v210KS) [Cristiano-MDQ]
  • Champion Poker (v300US) [Cristiano-MDQ]
  • Cyber Troopers Virtual-On Relay (Japan) [ShouTime, defor]
  • Epson CM6127 [Colin McDougall]
  • Gals Panic (Modular System bootleg) [Juan Romero, Recreativas.org, ClawGrip, David Haywood]
  • Goldart (Portugal) [Morten Shearman Kirkegaard, Peter Wilhelmsen, David Haywood, jordigahan, ClawGrip, Roberto Fresca, Ryan Holtz, David Torres, ArcadeHacker, Anarkade, ElSemi, Rafa Martínez, Ricky2001, Jonathan Valls, Lluis Mora, ElArcadio, Game Museum Team, Javier Martínez, Kaiser77, Pilar Bermúdez, StrPinball, Eduardo Molina, Juanan Laguna, Ángel Díaz, Recreativas.org]
  • Mushiking The King Of Beetle (2K3 2ND Ver. 1.002-, World) [f205v]
  • Toki (Modular System) [Juan Romero, Recreativas.org, ClawGrip]
  • Treasure City (Ver. 202) [Cristiano-MDQ]

New working software list additions

  • apple2_flop_misc:
    • Anti-M (version 1.4), Anti-M (version 1.5) [4am, Firehawke]
    • AppleWorks (Version 1.2, USA), AppleWorks (Version 1.3, USA), AppleWorks (Version 2.0, USA) [Firehawke]
  • apple2_flop_orig: AIRSIM 1, Alcazar: The Forgotten Fortress, Championship Baseball, Laf Pak, Mr. Cool, OGRE, Pensate, Pentapus, Pipe Dream, Renegade, Rumpelstiltskin, Ski Crazed (Version 28701), Starcross (Revision 17 / 821021), Station 5, Sub Mission, The Caverns of Freitag, The Queen of Phobos, The Wizard of Oz, Theatre Europe, Thief, Ultima I: The Beginning [4am, Firehawke]
  • bbc_rom:
    • PMS Genie Junior 1.1u [Derek Mathieson]
    • Acorn TFS 1.00, Acorn TFS 1.02, Acorn TFS 1.03, Advanced Disc Investigator 1.21 S/N:43318, ATS+ 1.00, ATS+ 2.00, BBC Teletext 2.38, BBC Teletext 2.50, BeebAid 1.05, BeebEd 1.04, CMS Link 2.00, DMON A1.03, General Utilities 3.22, HyperDriver 1.11, The Informant, Instat C00144, Logotron LOGO (Cymru), Microbrush Injector 1.00, Open LOGO, Printer Server 0.9A, QFS 1.01, Romit 1.00, Sciways 2.03, StarBASE 2.11, STL Clock & Desk 1.10, Style 1.3, SupaStore 1.5, Super-Forth 1.5, Swift 2.2, Techno-Font, TRXROM 2.00, ViewSheet 1.0, Wapping Support 1.21, Wordwise Plus 2.04, WYSIWYG Plus 1.22 [Nigel Barnes]
  • cd32: Battle Chess [FakeShemp]
  • cecflop: Apple DOS 3.3 System Master, Chāojí Hànzì Wénzhāng Biānjí, Chénglóng, Diànnǎo Suànmìng, Diànzǐ Xiànlù Jìsuànjī Fǔzhù Shèjì, Fēifǔ Shéntóng, Fú'ěrmósī, Gēn Wǒ Xué 6502 Huìbiān, Gǔpiào Zīxún Xìtǒng, Jìsuànjī Zīxún Fúwù, Ruǎnjiàn Mùlù Biānyìn Gōngjù V2.2, Shēngwùzhōng Qūxiàn Jí Xìnggé Zīxún, Tōngyòng Shùjùkù Guǎnlǐ Xìtǒng, Xiǎoxué Yǔwén, Yīnyuè Hēibǎn, Zhōnghuájī Dǎyìn Hé, Zhōnghuájī Xìtǒngpán CEC-DOS [zzemu, R. Belmont, Vas Crabb, xinyingho]
  • dragon_flop: Dunjunz [Nigel Barnes]
  • fm7_cass: The Stars [Elroy van Tamelen]
  • ibm5150:
    • The ChessMachine (v2.1, Gideon v2.1), The ChessMachine (v2.3, Gideon v2.1) [hap]
    • The ChessMachine (RISC engines), The ChessMachine (v2.1, Gideon v1.7), The ChessMachine (v3.1, The King v2.20) [hap, fhub]
    • The Final ChessCard (v1.9) [hap, voelkx]
  • ibm5170:
    • Mission (Traditional Chinese) [Justin Kerk]
    • America Online 3.0 for Windows, McAfee Software Emergency Boot Diskette [Justin Kerk, Jason Scott]
    • KLM's Screensaver [Justin Kerk, Misty De Méo]
  • jb3000_flop: MS-DOS v1.25 [Edström]
  • mt65_snap: Adventure 1: The Sceptre of Hamloth, Astro Fighter, Berzerk, Defender, Games Pack 1: Hangman, Games Pack 1: Lunar Lander, Games Pack 1: Othello, Hell's Bells, Moon Cresta, Moon Rescue, Slot Machine, Space Invasion, Space Rocks, The Gobbler [Geoff Macdonald]
  • mtx_cass: Comic Bakery (MSX Conversion), Old Mac Farmer (MSX Conversion), Power Pac (Sord M5 Conversion), SASA (MSX Conversion), Sloopy's Christmas, Spectron (Coleco Conversion), Telebunny (MSX Conversion) [MTXworld]
  • pc98: Bishoujo Daizukan, D.O. Doki Doki Disk Vol. 08, Daijuutai, Dark Seraphim, Datenshi Kyouko Part I, Dead Force, Delicious Lunch Pack, Dennou Garou, Desire - Haitoku no Rasen, Diadrum, Dires - Giger Loop, DiskX II, Diver's, Doki Doki Pretty League Dai-1-wa - Pink Angels Kiki Ippatsu no Maki, Doki Doki Pretty League Dai-2-wa - Mou Hitotsu no Rival, Doki Doki Pretty League Dai-3-wa - Minami no Umi no Kai no Maki, Doki Doki Pretty League Dai-4-wa - Nanase no Himitsu no Maki, Doki Doki Pretty League Dai-5-wa - Saraba Pink Angels-tachi, Doom II, Doop, Dora Dora Emotion - Seihaiden, DR² Night Janki, Dragon Master Silk - Ryuu Shoukan Musume - Episode II, Dragon Master Silk - Ryuu Shoukan Musume - Episode II (Alt Disk 1), Dream Theater, Dream Theater (Alt), Dual Soul, Duel - Kawanakajima Scenario, Duel Succession, Dungeon Hack (newer, 16/256 colors), Dungeon Hack (older, 256 colors, requires DOS 5.0), New 3D Golf Simulation Ver. 2.0, Paracelsus no Maken, Z's Triphony - Digital Craft [Neo Kobe Collection]
  • pc98_cd: Dragon Lore [Neo Kobe Collection]
  • vgmplay: Animorphs (Nintendo Game Boy Color), Babel no Tou (Sharp X68000), Big Karnak (Arcade), Bionic Commando (ZX Spectrum 128), Chopper I (SNK Triple Z80), Cobra-Command (Arcade), Die Hard (PC Engine), Fighting Run (PC Engine), Garfield no Isshuukan - A Week of Garfield (Family Computer), Grobda (NEC PC-8801), Herzog (Sharp X1 Turbo, OPM), Herzog (Sharp X1 Turbo, PSG), Kart Fighter (Dendy), LEGO Stunt Rally (Nintendo Game Boy Color), Last Mission (Arcade), Looney Tunes Collector - Alert! (Nintendo Game Boy Color), M&M's Minis Madness (Nintendo Game Boy Color), Pictionary - The Game of Video Quick Draw (NES), Plus Alpha (Mega System 1), Pro Yakyuu Family Stadium - Home Run Contest (MSX2, OPLL), Pro Yakyuu Family Stadium - Home Run Contest (MSX2, PSG), Project S-11 (Nintendo Game Boy Color), SimCity (NES), Sky Shark (NES), Soccer Brawl (SNK Neo Geo), Space Harrier (Fujitsu FM77AV), Space Harrier (NEC PC-8801), Stadium Hero (Arcade), Stuart Little - The Journey Home (Nintendo Game Boy Color), Super Boy 3 (MSX), Super Contra 7 (Dendy), Super Mario Land 2 - 6 Golden Coins (Nintendo Game Boy), Terra Cresta II - Mandler no Gyakushuu (PC Engine), The Adventures of Tom Sawyer (NES), Toy Pop (Sharp X1 Turbo), WEC Le Mans 24 (Arcade) [Tafoid]
  • z88_cart: Code Count, EP-Copy, Event Control System, PC-Link II, Stop Watch, Toll Tracker v2.0 (Demo), Z88 Data Organiser [Nigel Barnes]

Software list items promoted to working

  • bbc_rom: AMX Design [Nigel Barnes]
  • cd32: Beneath a Steel Sky, Roadkill (Alt) [FakeShemp]
  • mtx_cass: 3D Tachyon Fighter, 3D Turbo, Agrovator, Alice in Wonderland, Arcazions, Astro-Pac, Astromilon, Backgammon, Blobbo, Contract Bridge II, Contract Bridge II (Alt), Cosmic Raiders, Demonstration Tape, Goldmine, Hawk Wars, Kilopede, Knuckles, Knuckles (Alt), Little Devils, Micro Canvas, Mission Alphatron, Mission Alphatron (Alt), Mission Omega, MTX Chess, MTX Draughts, Nemo, Obloids, Phaid, Phaid (Alt), Qogo, Quazzia, Space Invasion (Coleco Conversion), Star Command, Super Minefield, Surface Scanner, Tapeworm, Target Zone, Toado, Vernon and the Vampires [Nigel Barnes]
  • pc98: Cybernetic Hi-School / Dennou Gakuen III - Top wo Nerae!, D.P.S. - Dream Program System (Alt), D.P.S. SG 2 - Dream Program System SG Set 2, Daikairei - Dainippon Teikoku Kaigun no Kiseki, Dalk, Daraku no Kuni no Angie - Kyoukai no Mesu Dorei-tachi, Deja Vu~2994., Dengeki Nurse, Denza, Devil Chain 98, Diamond Players, Disc Station 98 #03, Disc Station 98 #11 (Alt Format), DNA, Doki Doki Vacation - Kirameku Kisetsu no Naka de, DOR, DOR Part 2, DOR Part 3, Dori Dor Qizu 7 (Bad Sectors), Dori Dor Qizu 8, Doujin Soft Shuusaku Game Collection Vol. 1 (5.25" Disks), Dragon Knight 4, Dragon Princess - Ryuu no Densetsu, Dungeon Buster, Yume Utsutsu - Dreamy [Carl, r09]
  • pc98_cd: Duel Succession Plus Kit [Carl, r09]

New NOT_WORKING software list additions

  • bbc_rom: Barry-Box, BeebScan, CUBE BeebFlex, Eprom Programmer 1.03, Eprom Programmer 1.06, Eprom Programmer V2 2.01, Eprom Programmer V2 2.02, Eprom Programmer V2 2.03, EURO-Beeb Terminal 1, EURO-Beeb Terminal 4.13, FIT Test Station, Hobbit OS 1.8, PMS Genie 1.01, Prestel 1.0, Ramamp Video 2.40, Ramamp Video 2.50 [Nigel Barnes]
  • ibm5170: WinBook XL Audio, WinBook XL Boot Disk [Justin Kerk]
  • leapfrog_leappad_cart: The Amazing Spider-Man (UK), Disney's Bounce, Tigger, Bounce (UK), Leap 1 - Reading - Disney/Pixar Finding Nemo (UK), Leap 2 - Reading - Disney/Pixar Monsters, Inc. (UK), Leap Start - Pre Reading Storybook - Disney's The Lion King (UK), Leap-Start - Pre Reading - Tutter's Tiny Trip (UK), Phonics Programme - Lesson 3 - Short Vowels o and e - A Day at Moss Lake (UK) [TeamEurope]
  • mtx_cass: Caves of Orb, Pac-Man (MSX Conversion), Zombie Near [MTXworld]
  • pc98: Dam Busters, Dangerous Toys, Desert Dragoon - Sabaku no Ryuukihei, Director Monogatari [Neo Kobe Collection]
  • pce_tourvision: Paranoia (TourVision PCE bootleg), Racing Damashii (TourVision PCE bootleg) [system11]
  • spectrum_cass: Army Moves (Spanish, set 1), Astroblasters, CD Loader Software, F-16 - Fighting Falcon (EDOS), Rock Star Ate My Hamster (EDOS), Seymour - Take 1 (Minigame / Demo), Supertrux (Encore), Turbo The Tortoise (set 2, Codemasters), Wonder Boy (set 1), Wonder Boy (set 2) [TZX Vault, SPA2]

Source Changes

  • mc68340 timer improvements: [AJR]
    • Fixed pre-scaler calculation.
    • Handle various reset behaviors.
    • Record TOUT changes in status register.
    • Improved handling of COM flag and compare register being zero.
    • Wait for cycle after reaching zero to reload.
  • pk8020.cpp: Added printer port. [AJR]
  • ds1386: Fixed initialization of RTC registers from system time, and made default command register value more useful. [AJR]
  • Implemented accurate byte-smearing for writes on 32-bit M68k family CPUs. [AJR]
  • i8275: Improved and simplified handling of field attributes. [AJR]
  • Implemented Apple II game I/O port as a slot device, and hooked it up to the Apple II and Sanyo MBC-550 family machines. [AJR]
  • applix: Fixed video addressing, added colored border area, and added SCC and RS-232 serial ports. [AJR]
  • Fixed fatal error when attempting to set a watchpoint straddling unaligned portions of two adjacent native words. [AJR]
  • Added MM5307 Baud Rate Generator device. [AJR]
  • tk2000: Added printer interface. [AJR]
  • x68000: Overhauled interrupt handling, and added second expansion slot. [AJR]
  • Added preliminary disassembler and skeleton CPU device for the Elan RISC II architecture. [AJR]
  • unidasm: Corrected address shifts for µ'nSP and µPD7725. [AJR]
  • a2vidtrm, a2vtc2: Merged devices and ROM sets. [AJR]
  • Corrected VGA/SVGA display parameters. [AJR]
  • Added disassembler and skeleton device for the DP8344 Biphase Communications Processor. [AJR]
  • cntsteer.cpp: Fix sprite colors and magnification feature. [Angelo Salese]
  • deco32.cpp: Provided gun Y minimum/maximum values for Locked N Loaded, making it possible to calibrate. [Angelo Salese]
  • balsente.cpp: Fixed reversed joystick inputs for players 3 and 4. [Angelo Salese]
  • sh2.cpp updates: [Angelo Salese]
    • Started refactoring SH7604 system-on-a-chip.
    • Fixed condition for clearing divider unit overflow flag.
    • Fixed division unit overflow flag clearance;
  • mega32x.cpp: Improved member names, and converted read/write handlers to 16-bit space. [Angelo Salese]
  • exedexes.cpp: Converted to priority drawing, simplified graphics decoding and cleaned up code. [cam900]
  • cpu/jaguar: Implemented version bits in control register, eliminated register_postload, and cleaned up code. [cam900]
  • jaguar.cpp: Fixed clock crystal frequencies, and improved metadata. [cam900]
  • 1943.cpp: Fixed drawing priorities, reduced runtime tag map lookups, simplified graphics decoding, and cleaned up code. [cam900]
  • decmxc06.cpp: Fixed graphical regressions and corrected comments. [cam900]
  • jedi.cpp updates: [cam900]
    • Added graphics decoding for debugging (disabled by default), and converted palette handling to use palette device.
    • Reduced runtime tag map lookups and cleaned up code.
  • ddenlovr.cpp: Corrected CPU type. [cam900]
  • drawgfx.cpp: Added functionality for drawing bitmaps and scan lines with priority, and exposed additive blending function. [cam900]
    • Converted hng64.cpp, realbrk.cpp and stvvdp2.cpp to use new common functionality.
  • tigeroad_spr.cpp: Moved graphics decoding from the drivers into the device, and cleaned up code. [cam900]
  • aquarium.cpp, asuka.cpp, bionicc.cpp, tigeroad.cpp, supduck.cpp: Simplified graphics decoding and cleaned up code. [cam900]
  • fuukifg.cpp updates: [cam900]
    • Moved sprite RAM to drivers, and added callbacks for coloupriority/banking behavior.
    • Moved graphics decoding into the device, and cleaned up code.
  • fuukifg2.cpp, fuukifg3.cpp, gcpinbal.cpp: Cleaned up code. [cam900]
  • excellent_spr.cpp: Moved graphics decoding into the device, added callback for priority behavior, and cleaned up code. [cam900]
  • video/generic.cpp: Added packed 4-bit and raw graphics layouts. [cam900]
    • Now used in 2mindril.cpp, ashnojoe.cpp, asuka.cpp, f1gp.cpp, pgm2.cpp, powerins.cpp, psikyosh.cpp, and undrfire.cpp.
  • epic12.cpp: Added a video RAM viewer for debugging (disabled by default), and cleaned up code. [cam900]
  • ninjaw.cpp cleanup: [cam900]
    • Cleaned up sprite priority behavior, and split graphics layouts for each TC0100SCN chip.
    • Eliminated register_postload, simplified graphics decoding and cleaned up code.
  • warriorb.cpp: Derive clocks from crystals on PCB, simplified graphics decoding, and cleaned up code. [cam900]
  • othunder.cpp, topspeed.cpp: Reduced runtime tag map lookups, simplified graphics decoding, and cleaned up code. [cam900]
  • taito_z.cpp: Reduced use of MCFG_MACHINE_START and MCFG_MACHINE_RESET macros, and cleaned up code. [cam900]
  • wgp.cpp updates: [cam900]
    • Implemented masked drawing priorities, and simplified graphics decoding.
    • Eliminated register_postload, reduced redundancy, cleaned up code, and added notes.
  • tc0280grd.cpp: Moved graphics decoding from the drivers to the device, and added support for masked drawing priorities. [cam900]
  • taito_f2.cpp: Implemented masked priority for ROZ layer, fixed finalb 6-bit graphics decoding, and cleaned up code. [cam900]
  • galastrm.cpp: Simplified graphics decoding. [cam900]
  • groundfx.cpp, undrfire.cpp: Fixed 6-bit graphics decoding and cleaned up code. [cam900]
  • tc0100scn.cpp: Allow graphics granularity to be updated after configuration. [cam900]
  • 2mindril.cpp: Improved notes and metadata for 2mindril. [cam900]
  • taito_f3.cpp, 2mindril.cpp updates: [cam900]
    • Improved graphics decoding and ROM loading.
    • Defer allocation of video RAM to start time, reduced runtime tag map lookups, reduced redundancy, and cleaned up code.
  • ashnojoe.cpp: Corrected number of tilemaps, reduced runtime tag map lookups, reduced redundancy, and cleaned up code. [cam900]
  • gp9001.cpp: Added callback for bank switching, suppress read side effects for debugger, and cleaned up code. [cam900]
  • toaplan2.cpp: Cleaned up code. [cam900]
  • seta.cpp: Suppress read side effects for debugger, simplified graphics decoding, and cleaned up code. [cam900]
  • rohga.cpp, segas32.cpp: Added links to reference videos. [cam900]
  • darius.cpp updates: [cam900]
    • Simplified graphics decoding, and cleaned up sprite priority behavior.
    • Eliminated register_postload, reduced runtime tag map lookups, reduced redundancy, and cleaned up code.
  • pc090oj.cpp updates: [cam900]
    • Moved graphics decoding from drivers into device, added a callback for color bank/priority behavior, and cleaned up code.
    • Simplified graphics decoding and reduced trampolines in drivers using this device.
  • tc0480scp.cpp updates: [cam900]
    • Moved graphics decoding from drivers into device, and fixed text layer graphics decoding for bootleg boards.
    • Improved graphics decoding and cleaned up code in drivers using this device.
  • tc0100scn.cpp: Moved graphics decoding from drivers to device, made color base configurable, and added TC0620SCC variant. [cam900]
  • metro.cpp: Fixed vertical blanking interrupt routing for bangball. [cam900]
  • igs017_igs031.cpp: Avoid creating temporary graphics elements to improve performance. [cam900]
  • boogwing.cpp, dblewing.cpp, deco156.cpp, deco32.cpp, dietgo.cpp, mirage.cpp, supbtime.cpp: Simplified graphics decoding. [cam900]
  • cninja.cpp: Simplified graphics decoding, and improved ROM region names. [cam900]
  • toaplan2.cpp: Reduced runtime tag map lookups, reduced redundancy, improved sound mixing levels, and cleaned up code. [cam900]
  • cbuster.cpp: Simplified graphics decoding, changed palette to use a format handler, and cleaned up code. [cam900]
  • huc6230.cpp, huc6272.cpp: Added links to relevant patents. [cam900]
  • tc009xlvc.cpp updates: [cam900]
    • Moved on-chip functionality from driver to device, including bank switching, graphics, interrupts, palette, and video registers.
    • Converted banking to use address_map_bank_device, and cleaned up code and added notes.
  • lastbank.cpp: Corrected audio CPU program ROM region size. [cam900]
  • xavix.cpp: Store code bank in a private stack when on long calls (fixes crash on rad_hnt2 calibration screen). [David Haywood]
  • tzx_cas.cpp: Revert changes to pause insertion that cause Speedlock loaders to fail. [David Haywood]
  • Moved Tomy Prin-C to its own source file. [David Haywood]
  • redclash.cpp: Re-parented Red Clash sets, as it appears to be a Kaneko game. [David Haywood]
  • Added µPD7004 analog to digital converter device. [Dirk Best]
  • bbusters: Refactored to use µPD7004 device and adjusted gun limits to better match factory defaults (MT07333). [Dirk Best]
  • subsino2.cpp: Added hoppeticket dispenser and fixed key-out and payout inputs for xtrain and ptrain (MT07351). [Dirk Best]
  • argus.cpp: Added notes about the ROM checksum tests. [Dirk Best]
  • qvt102.cpp updates: [Dirk Best]
    • Added low-level keyboard emulation, including beeper.
    • Fixed some graphical issues, corrected blink frequency, and added support for full-screen reverse.
    • Added support for German and UK character sets.
    • Hooked up CTC properly, added RS-232 auxiliary port, and added configuration jumpers for RS-232 control signals.
    • Added save state support.
  • qvt6800.cpp: Renamed to qvt190.cpp, added graphics decoding, and implemented basic text rendering. [Dirk Best]
  • qvt103.cpp, qvt201.cpp: Added graphics decoding. [Dirk Best]
  • qvt70.cpp: Started to flesh out the skeleton driver. [Dirk Best]
  • sms.cpp: Route NMI through video display processor. [Enik Land]
  • z80sio.cpp: Improved synchronous mode emulation using HP98406 tests for guidance. [F.Ulivi]
  • hp9845: Added support for the HP98046 serial I/O module. [F.Ulivi]
  • Fixed Visual Studio clang/llvm build configuration. [feos]
  • vectrex: Select bank 1 on reset for 64 KiB cartridges. [Ford Seidel]
  • by35.cpp updates: [hackbar]
    • Added Bally Squawk & Talk sound boards, and switched video games over to new implementation.
    • Added audio output filters.
    • Added sound LED to layouts.
  • tms5220.cpp: Adjusted delay between /RS being activated and /READY being asserted. [hackbar]
  • 6821pia.cpp: Made reading port A when it’s in output mode more flexible. [hackbar]
  • Changed auto-fire plugin to store configuration in the plugin home path directory. [Jack Li]
  • Added X11 XInput development library package to Travis build configuration. [Kiall Mac Innes]
  • toypop.cpp: Fixed rendering of withered flowers in liblrabl. [kunikuni]
  • Default save/load search path to an empty string if it’s null. [Nathan Woods]
  • Added a -version verb that prints the build version. [Nathan Woods]
  • microtan: Randomize video RAM at startup, and fixed setting stack pointer when loading a snapshot. [Nigel Barnes]
  • ef9365.cpp: Fixed vertical characters, and use configured palette. [Nigel Barnes]
  • Fixed a subtle memory subsystem bug in unit mask handling. [O. Galibert]
  • mindset.cpp: Added preliminary Mindset Video Production System emulation, including graphics coprocessor and keyboard. [O. Galibert, Al Kossow]
  • bus/pc_kbd: Added high-level emulation of PS/2 mouse. [Patrick Mackinlay]
  • Fixed M6805 issue causing PC/AT 101 keyboard to fail to receive commands. [Patrick Mackinlay]
  • SGI IOC2: Switched to using emulated PS/2 keyboard/mouse controller – fixes inability to type numerous characters. [Patrick Mackinlay, Ryan Holtz]
  • myb3k.cpp: Added support for the FDC4712 8" floppy drive controller card. [protosphere]
  • audio/bally.cpp: Fixed AS2888 sound board playing incorrect tones, and changed sound test switch assignment to avoid conflicts. [Quench]
  • mc68340: Corrected Baud rate calculation. [R. Belmont]
  • esqmr.cpp: Improved RAM, ROM and device mapping (programs run further, but don’t boot yet). [R. Belmont]
  • konmedal updates: [R. Belmont]
    • Corrected K52109 mapping and tile banking for shuriboy and fuusenpn.
    • Fixed visible area, colors and priorities for shuriboy.
  • konmedal68k.cpp: Added address map for koropens, allowing it to pass its self-test. [R. Belmont]
  • esq1.cpp: Improved emulation of sq80 allowing it to boot and play. [R. Belmont, Jariseon, R. Buchty]
  • SGI Newport graphics updates: [Ryan Holtz]
    • Added Display Control Bus timeout – prevents Presenter board from being erroneously detected.
    • Fixed COLORI shift when cross-initialized by COLORRED, RGB vs. CI fast-clear handling, and octant calculation for lines.
    • Fixed handling of COLORI register alternate access, and added support for RAMDAC gamma LUT.
    • Fixed source buffer shift when blending is enabled.
    • Fixed line drawing to not cause a hang in certain cases.
    • Fixed color iterator reload behavior, and color iterator clamping behavior.
    • Fixed per-pixel alpha.
    • Added support for endian swapping on host data port writes, and added double-buffer shift support for non-RGB/CI planes.
    • Fixed Packed Color Fractions register handling.
    • Fixed store shift for overlay planes – fixes cursor outlines in Barco ColorTone.
  • sgi_mc: Fixed VDMA TLB which caused corrupt bitmap transfers. [Ryan Holtz]
  • SGI HAL2 audio updates: [Ryan Holtz]
    • Added handling for different frequency rates and fixed stereo DAC playback.
    • Moved DAC devices into HAL2 from HPC3.
    • Implemented DAC parameter read-back.
  • indy_indigo2.cpp: Improved set names, converted to use BIOS options, and added B4 stepping of Indy boot PROM. [Ryan Holtz]
  • Started emulating the Quantel DPB-7000 paintbox: [Ryan Holtz, Mark Nias]
    • Hooked up CSR, control bus, and system control registers.
    • Hooked up Auto-Start switch and both banks of configuration switches.
    • Hooked up CRT controller character generator (using the bw12 character generator ROM until a proper dump is available).
    • Added preliminary Disk Sequencer Card emulation.
    • Added TV field timer.
    • Fixed screen size and visible area, and fixed field in/out timers.
    • Began adding FDC support.
    • Added a skeleton device for the Combiner Card, and hooked up clocked logic and screen device.
    • Added a skeleton device for the Brush Processor Card.
    • Added a skeleton device for the Store Address Card.
  • am2910: Added a preliminary, largely-untested Am2910 Microprogram Controller device. [Ryan Holtz]
  • tdc1008: Emulated the TRW TDC1008 Multiplier-Accumulator. [Ryan Holtz]
  • tmc208k: Added device for the TRW TMC208K/TMC28KU 8×8-bit Parallel Multiplier. [Ryan Holtz]
  • am25s55x: Added initial implementation for Am25S557 and 25S558 Combinatorial Multiplier chips. [Ryan Holtz]
  • 74381: Added untested 74S381 ALU/Function Generator device. [Ryan Holtz]
  • Renamed SGI GIO bus implementation to GIO64 (it’s not the same as the earlier 32-bit GIO bus). [tyfighter]
  • ap2_dsk.cpp: Added support for 40-track disk images used by Chinese clones. [zzemu, R. Belmont]
  • Konami System 573 MP3 playback fixes: [Windy Fairy]
    • Fixed addressing issues that could cause crashes, failure to boot, or bad graphics.
    • Fixed playback flag handling, added volume control, and fixed the way playback time is reported.
    • Fixed transitioning between MP3 files.
  • apple2_flop_clcracked: Added over five hundred cleanly cracked software titles. [4am, Firehawke]
  • chanbara.cpp: Added DIP switch locations for chanbara. [Corrado Tomaselli, The Dumping Union]
  • aristmk6.cpp: Added Queensland 25012805 BIOS. [Dam0, Heihachi_73]
  • megatech.cpp, megatech.xml: Fixed ROM labels and sizes for Arnold Palmer Tour Golf, Bonanza Bros. and Wrestle War. [f205v]
  • cd32.xml: Sorted entries by name. [FakeShemp]
  • aristmk5.cpp: Dumped USA set chips v1.0, v4.03.07 and v4.04.05. [Gaby, Roberto Fresca]
  • gticlub.cpp, hornet.cpp: Expanded notes about I/O boards. [Hydreigon]
  • bagman.cpp: Changed pickin to use an 8-way joystick, and corrected DIP switch locations. [Mark Spaeth, Tafoid]
  • segaxbd.cpp, pce_tourvision.xml: Fixed stray spaces in descriptions. [MASH]
  • m72.cpp: Dumped GAL at IC3 for lohtb. [parramon, ClawGrip]
  • toki_ms.cpp: Re-dumped “5_tk_514.ic25” ROM for tokims. [parramon, ClawGrip]
  • pc98.xml updates: [r09]
    • Re-tested software with latest MAME.
    • Re-labeled disk images with their actual names, and added usage notes for software that requires DOS.
    • Removed user disks from games that required the user to create them, and removed duplicates that only differ in save data.
  • pc98_cd.xml: Re-ordered some disks so they automatically mount in a more logical way, and corrected metadata. [r09]
  • o2.cpp: Added notes after decapping the O2 Keyboard microcontroller (Zilog RT101+228A). [Sean Riddle]
  • apple2: Added the //e version of the AE Vulcan IDE card. [SPK, R. Belmont]
  • konmedal.cpp: Dumped PROMs for shuriboy. [TeamEurope, Rod_Wod, The Dumping Union]
  • megadriv.cpp: dumped MegaCD Japan BIOS revision 1.00C. [tmee]
  • spectrum_cass.xml: Imported a large number of cassette images to the software list. [TZX Vault, SPA2]
submitted by cuavas to emulation