Here is a suggestion to Adobe to how to revive flash(or animate) back!
Here is a tool i found on the internet: https://github.com/swf2js/swf2js
Well since this tool definitely not using same sandbox engine as Macromedia(or Adobe) once used for actionscript 2.0.There is no reason actionscript 2.0 to become bulky as were used to in flash player plugin.
Also we can keep in mind compared with Actionscript 3.0 %80 of the features also could be easily done on Actionscript 2.0.(And without a doubt Actionscript 2.0 is definitely more easier to learn and handle than Actionscript 3.0 or Html 5 itself.)
My suggestion is Adobe could talk with this man, complete this tool, then implement into Flash MX 2004 html publish tools, recompile and rebrand as a new/side program, and make the world's first fully graphical advanced Html5 authoring tool, without even needing you to know Html 5.
So even if Flash MX 2004 and Actionscript 2.0 is ancient, with little effort and the help of this tool it could save flash for a lot of people. I think this could be compiled with experienced developers in 3 to 4 months.So what do you think?
submitted by Pickyduck
Upcoming AMA with Brian Clifton, VP of Engineering at Brave (Oct. 16, 2020)
Event date, time, and location:
Friday, October 16th, from 10:00am - 11:30pm Pacific on BATProject
Hi everybody, I'm Brian Clifton! I'm the VP of Engineering at Brave and I oversee development on the Desktop, Android, and iOS products. I joined Brave Software back in 2016 and you'll often see me on GitHub responding to user issues, trying to help with code reviews, and occasionally fixing a bug or working on a new feature. Before Brave, I spent 8 years as a developer at GoDaddy working on different hosting products. Before GoDaddy, I worked at Intel in the manufacturing (TMG) org for almost 3 years helping with factory automation. And then a few smaller businesses here in the Phoenix (Arizona) area before that.
I started programming back in the early 1990's with HyperCard, Macromedia Director (Lingo), and then C++. I was definitely fortunate that our family has always had a computer and internet. I grew up with Nintendo (NES/SNES/Gameboy) and always wanted to work on video games. I made a lot of really bad video games and uploaded to the AOL HyperCard stack section where I got to meet a lot of online friends and chat with them about programming. I learned most of what I know by writing programs, talking about it with friends over AOL or IRC, and learning from another person when I'm lucky enough to work on a project with them.
Working on software is definitely my passion. I've had a lot of amazing opportunities to learn with and from others and I love being able to share these findings with folks and help them with their own personal and professional growth goals.
While I never got to work on a video game professionally, I have worked with a team of friends and released a game on Xbox 360 and Steam called Magicians and Looters: http://mal-game.com/
When I'm not programming, I love spending time with family at home, reading comics and watching movies with my 7 year old son Mikey, and learning about / working on older Mercedes-Benz cars. Lately, I've been dismantling broken down Mercedes "W126" cars (1979-1991 S Class) and helping get the parts to other enthusiasts so that they can keep these classics on the road. My in-laws have a ranch home in San Luis Potosí, Mexico that we all visit once a year to get away from regular life and eat delicious food like Enchiladas Potosinas.
Please leave your questions for Brian in the comments below. Questions will be gathered, vetted and posted by the host, u/CryptoJennie
, during the event (with credit to the OP). If you can make it to the live event, we also encourage you to ask questions while the AMA is taking place. See you there!
submitted by CryptoJennie